Educational Virtual Worlds (EVWs) allow one to circumvent physical, safety, and cost constraints that often affect real-world training and learning scenarios. Virtual humans can i...
One of the fundamental challenges of recognizing actions is accounting for the variability that arises when arbitrary cameras capture humans performing actions. In this paper, we ...
We propose a two-step method for detecting human heads and estimating face orientations under the dynamic environment. In the first step, the method employs an ellipse as the cont...
This study explores the effects of haptic feedback on performance and learning by human subjects executing a dynamic task. We present the results of experiments involving the cont...
Human motion capture has lately been the object of much attention due to commercial interests. A ”touch free” computer vision solution to the problem is desirable to avoid the...