Sciweavers

11665 search results - page 332 / 2333
» Human computing for EDA
Sort
View
ICPR
2008
IEEE
16 years 1 months ago
Markerless human motion capture: An application of simulated annealing and Fast Marching Method
Research into optical markerless human motion capture has attracted significant attention. However, the complexity of the human anatomy, ambiguities introduced by lacking full-pe...
Yifan Lu
ACCV
2007
Springer
16 years 27 days ago
Human Pose Estimation from Volume Data and Topological Graph Database
This paper proposes a novel volume-based motion capture method using a bottom-up analysis of volume data and an example topology database of the human body. By using a two-step gra...
Hidenori Tanaka, Atsushi Nakazawa, Haruo Takemura
151
Voted
ACII
2007
Springer
16 years 27 days ago
Expression of Emotions in Virtual Humans Using Lights, Shadows, Composition and Filters
Abstract. Artists use words, lines, shapes, color, sound and their bodies to express emotions. Virtual humans use postures, gestures, face and voice to express emotions. Why are th...
Celso de Melo, Ana Paiva
HUMO
2007
Springer
16 years 26 days ago
Human Action Recognition Using Distribution of Oriented Rectangular Patches
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Nazli Ikizler, Pinar Duygulu
IIHMSP
2006
IEEE
137views Multimedia» more  IIHMSP 2006»
16 years 23 days ago
Understanding Human Behavior Using a Language Modeling Approach
Visual analysis of human behavior has generated considerable interest in the field of computer vision because of the wide spectrum of potential applications. In this paper, we pre...
Yu-Ming Liang, Sheng-Wen Shih, Arthur Chun-Chieh S...