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ICPR
2010
IEEE
15 years 12 months ago
A Neurobiologically Motivated Stochastic Method for Analysis of Human Activities in Video
In this paper, we develop a neurobiologicallymotivated statistical method for video analysis that simultaneously searches the combined motion and form space in a concerted and efï...
Ricky Sethi, Amit Roy-Chowdhury
ICPR
2002
IEEE
15 years 11 months ago
Hierarchical Interpretation of Human Activities Using Competitive Learning
In this paper we describe a method of learning hierarchical representations for describing and recognizing gestures expressed as one and two arm movements using competitive learni...
Harry Wechsler, Zoran Duric, Fayin Li
CAPTECH
1998
Springer
15 years 11 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
ADS
2004
Springer
15 years 10 months ago
From Emotion to Interaction: Lessons from Real Human-Machine-Dialogues
The monitoring of emotional user states can help to assess the progress of human-machine-communication. If we look at specific databases, however, we are faced with several problem...
Anton Batliner, Christian Hacker, Stefan Steidl, E...
HUMO
2000
Springer
15 years 10 months ago
Realistic Synthesis of Novel Human Movements from a Database of Motion Capture Examples
In this paper we present a system that can synthesise novel motion sequences from a database of motion capture examples. This is achieved through learning a statistical model from...
L. M. Tanco, Adrian Hilton