In this paper, we propose a new class of Human Interactive Proofs (HIPs) that allow a human to distinguish one computer from another. Unlike traditional HIPs, where the computer is...
The integration of Software Engineering (SE) and Human-Computer Interaction (HCI) methods and models is an interesting means for modelling an organization's activities, with ...
This paper presents a new descriptor for human detection in still images. It is referred to as isotropic granularity-tunable gradients partition (IGGP), which is extended from gra...
The task of 2-D articulated human pose estimation in natural images is extremely challenging due to the high level of variation in human appearance. These variations arise from di...
This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater rang...