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CHI
2006
ACM
16 years 7 months ago
Tailoring virtual reality technology for stroke rehabilitation: a human factors design
In this paper we introduce an interdisciplinary project to develop a virtual reality enhanced stroke rehabilitation system (VRSRS). In particular, we propose a human factors desig...
Younbo Jung, Shih-Ching Yeh, Jill Stewart
ECCV
2010
Springer
15 years 12 months ago
2D Action Recognition Serves 3D Human Pose Estimation
3D human pose estimation in multi-view settings benefits from embeddings of human actions in low-dimensional manifolds, but the complexity of the embeddings increases with the num...
201
Voted
CVPR
2003
IEEE
15 years 12 months ago
Bayesian Human Segmentation in Crowded Situations
Problem of segmenting individual humans in crowded situations from stationary video camera sequences is exacerbated by object inter-occlusion. We pose this problem as a “model-b...
Tao Zhao, Ramakant Nevatia
CVPR
2004
IEEE
15 years 10 months ago
Tracking Multiple Humans in Crowded Environment
Tracking of humans in dynamic scenes has been an important topic of research. Most techniques, however, are limited to situations where humans appear isolated and occlusion is sma...
Tao Zhao, Ramakant Nevatia
ICPR
2010
IEEE
15 years 4 months ago
Discriminating Intended Human Objects in Consumer Videos
In a consumer video, there are not only intended objects, which are intentionally captured by the camcorder user, but also unintended objects, which are accidentally framed-in. Sin...
Hiroshi Uegaki, Yuta Nakashima, Noboru Babaguchi