The growth of motion capture systems have contributed to the proliferation of human motion database, mainly because human motion is important in many applications, ranging from gam...
Schubert R. Carvalho, Ronan Boulic, Daniel Thalman...
We address recognition and localization of human actions in realistic scenarios. In contrast to the previous work studying human actions in controlled settings, here we train and ...
This paper presents a class of objects that facilitate building software for “close collaboration.” A definition is given for “cooperatively controlled objects” and three ...
Lauren J. Bricker, Marla J. Baker, Steven L. Tanim...
This paper discusses the association of emotions as an underlying component of everyday human-computer interaction. It presents the ongoing work in the design of an experiment to ...
We present a computer game designed to efficiently and playfully teach users shape writing ? a new text entry method for pen-based devices. Keywords Text entry, mobile devices, sh...