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GRAPHICSINTERFACE
2007
15 years 8 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
AAAI
2006
15 years 8 months ago
From Pigeons to Humans: Grounding Relational Learning in Concrete Examples
We present a cognitive model that bridges work in analogy and category learning. The model, Building Relations through Instance Driven Gradient Error Shifting (BRIDGES), extends A...
Marc T. Tomlinson, Bradley C. Love
ACL
2006
15 years 8 months ago
Modeling Human Sentence Processing Data with a Statistical Parts-of-Speech Tagger
It has previously been assumed in the psycholinguistic literature that finite-state models of language are crucially limited in their explanatory power by the locality of the prob...
Jihyun Park
ACL
2006
15 years 8 months ago
A Finite-State Model of Human Sentence Processing
It has previously been assumed in the psycholinguistic literature that finite-state models of language are crucially limited in their explanatory power by the locality of the prob...
Jihyun Park, Chris Brew
VIP
2003
15 years 8 months ago
3D Reconstruction of a Human Face with Monocular Camera Based on Head Movement
Constructing three-dimensional model from two-dimensional images is an old problem in the area of computer vision. There are many publications and our approach is specifically des...
Ben Yip, Jesse S. Jin