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APGV
2010
ACM
232views Visualization» more  APGV 2010»
15 years 10 months ago
A reassessment of the simultaneous dynamic range of the human visual system
The dynamic range of the human visual system should be an important parameter in the design of high dynamic range (HDR) display devices. A good display should at least approximate...
Timo Kunkel, Erik Reinhard
AIIDE
2008
15 years 9 months ago
Hierarchical Petri Nets for Story Plots Featuring Virtual Humans
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
APGV
2010
ACM
238views Visualization» more  APGV 2010»
15 years 7 months ago
A morphing-based analysis of the perceptual distance metric of human faces
This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
Nadine Gummersbach, Volker Blanz
ICIP
2010
IEEE
15 years 4 months ago
Real-time 3D reconstruction and pose estimation for human motion analysis
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
Holger Graf, Sang Min Yoon, Cornelius Malerczyk
FGR
2011
IEEE
201views Biometrics» more  FGR 2011»
14 years 10 months ago
Tangent bundle for human action recognition
— Common human actions are instantly recognizable by people and increasingly machines need to understand this language if they are to engage smoothly with people. Here we introdu...
Yui Man Lui, J. Ross Beveridge