The dynamic range of the human visual system should be an important parameter in the design of high dynamic range (HDR) display devices. A good display should at least approximate...
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
In this paper, we present a markerless 3D motion capture system based on a volume reconstruction technique of non rigid bodies. It depicts a new approach for pose estimation in or...
— Common human actions are instantly recognizable by people and increasingly machines need to understand this language if they are to engage smoothly with people. Here we introdu...