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HUMAN
2003
Springer
15 years 12 months ago
A Graph-Based Approach to Compute Multiple Paths in Mobile Ad Hoc Networks
Multipath on-demand routing protocols for mobile ad hoc networks try to reduce control overhead and end-to-end delay by computing multiple paths with a single route discovery proce...
Gunyoung Koh, Duyoung Oh, Heekyoung Woo
PERCOM
2003
ACM
15 years 12 months ago
Recognition of Human Activity through Hierarchical Stochastic Learning
Seeking to extend the functional capability of the elderly, we explore the use of probabilistic methods to learn and recognise human activity in order to provide monitoring suppor...
Sebastian Lühr, Hung Hai Bui, Svetha Venkates...
HERCMA
2001
126views Mathematics» more  HERCMA 2001»
15 years 8 months ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
Daniel Thalmann
KI
2008
Springer
15 years 5 months ago
Simplest Scenario for Mutual Nested Modeling in Human-Machine-Interaction
The research aim of this paper is to represent everydaylife patterns of thought like "Because I know, what you think I think ..." by a process on a machine, which is inv...
Rustam Tagiew
HRI
2010
ACM
16 years 1 months ago
A study of a retro-projected robotic face and its effectiveness for gaze reading by humans
—Reading gaze direction is important in human-robot interactions as it supports, among others, joint attention and non-linguistic interaction. While most previous work focuses on...
Frédéric Delaunay, Joachim de Greeff...