This paper describes a new method for tracking of a human body in 3D motion by using constraints imposed on the body from the scene. An image-based approach for tracking exclusive...
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
Study of contrast sensitivity of the human eye shows that we are more sensitive to brightness differences at low intensity levels than at high intensity levels. We apply this fact...
Probabilistic models have been previously shown to be efficient and effective for modeling and recognition of human motion. In particular we focus on methods which represent the h...
In this paper, we suggest to model priors on human motion by means of nonparametric kernel densities. Kernel densities avoid assumptions on the shape of the underlying distribution...
Thomas Brox, Bodo Rosenhahn, Daniel Cremers, Hans-...