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HCI
2009
15 years 4 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...
CVPR
2011
IEEE
15 years 2 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
ICPR
2008
IEEE
16 years 7 months ago
3D human posture estimation using the HOG features from monocular image
In this paper, we propose a method to estimate the 3D human posture from monocular image without using the markers. A 3D human body is expressed by a multi-joint model, and a set ...
Katsunori Onishi, Tetsuya Takiguchi, Yasuo Ariki
ECCV
2010
Springer
15 years 12 months ago
Fast Multi-Aspect 2D Human Detection
Abstract. We address the problem of detecting human figures in images, taking into account that the image of the human figure may be taken from a range of viewpoints. We capture ...
DSVIS
2005
Springer
16 years 2 days ago
A Method for the Verification of Haptic Algorithms
Joan De Boeck, Chris Raymaekers, Karin Coninx