3D human pose estimation in multi-view settings benefits from embeddings of human actions in low-dimensional manifolds, but the complexity of the embeddings increases with the num...
An important challenge in ubiquitous computing (ubicomp) is to create techniques that allow people to seamlessly and naturally connect to and interact with the increasing number o...
We present a novel human action recognition system based on segmented skeletal features which are separated into several human body parts such as face, torso and limbs. Our propos...
We present a method to solve the human silhouette tracking problem using 18 major human points. We used: a simple 2D model for the human silhouette, a linear prediction technique f...
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...