We present a system that can segment articulated, non-rigid motion without a priori knowledge of the number of clusters present in the analyzed scenario. We combine existing algori...
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
Human interaction with wearable computers is an important research issue, especially when combined with mixed reality (MR) applications. Natural and non-obtrusive means of interac...
Adrian David Cheok, Krishnamoorthy Ganesh Kumar, S...
We address the problem of estimating human pose in a single image using a part based approach. Pose accuracy is directly affected by the accuracy of the part detectors but more acc...