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ACMACE
2009
ACM
15 years 7 months ago
Getting acquainted in Second Life: human agent interactions in virtual environments
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
CHI
2009
ACM
15 years 9 months ago
Comparing emotions using acoustics and human perceptual dimensions
Understanding the difference between emotions based on acoustic features is important for computer recognition and classification of emotions. We conducted a study of human percep...
Keshi Dai, Harriet J. Fell, Joel MacAuslan
CHI
2000
ACM
15 years 10 months ago
Face to interface: facial affect in (hu)man and machine
Facial expression of emotion (or "facial affect") is rapidly becoming an area of intense interest in the computer science and interaction design communities. Ironically,...
Diane J. Schiano, Sheryl M. Ehrlich, Krisnawan Rah...
ACMDIS
1997
ACM
15 years 10 months ago
Designing the OpenDoc Human Interface
This paper tells the story of the development of the human interface for OpenDoc, a large-scale, complex, crossplatform commercial development project at Apple Computer. OpenDoc w...
Dave Curbow, Elizabeth Dykstra-Erickson
CHI
2010
ACM
15 years 11 months ago
Sensing human activities with resonant tuning
Designing new interactive experiences requires effective methods for sensing human activities. In this paper we propose new sensor architecture based on tracking changes in resona...
Ivan Poupyrev, Zhiquan Yeo, Joshua D. Griffin, Sco...