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CGF
2006
122views more  CGF 2006»
15 years 6 months ago
Stroke Pattern Analysis and Synthesis
We present a synthesis technique that can automatically generate stroke patterns based on a user-specified reference pattern. Our method is an extension of texture synthesis techn...
Pascal Barla, Simon Breslav, Joëlle Thollot, ...
KI
2008
Springer
15 years 6 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...
SIGECOM
2008
ACM
122views ECommerce» more  SIGECOM 2008»
15 years 6 months ago
On the windfall of friendship: inoculation strategies on social networks
This paper studies a virus inoculation game on social networks. A framework is presented which allows the measuring of the windfall of friendship, i.e., how much players benefit i...
Dominic Meier, Yvonne Anne Oswald, Stefan Schmid, ...
IJON
2007
96views more  IJON 2007»
15 years 6 months ago
Suppressive effects in visual search: A neurocomputational analysis of preview search
In the real world, visual information is selected over time as well as space, when we prioritise new stimuli for attention. Watson and Humphreys [Visual marking: prioritising sele...
Eirini Mavritsaki, Dietmar Heinke, Glyn W. Humphre...
TMC
2008
164views more  TMC 2008»
15 years 6 months ago
Coupons: A Multilevel Incentive Scheme for Information Dissemination in Mobile Networks
Integrating mobile computing and localized user interaction into the Internet requires more than simply overcoming pure routing challenges. Apart from issues such as intermittent c...
Anargyros Garyfalos, Kevin C. Almeroth
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