— The latency of a perception system is crucial for a robot performing interactive tasks in dynamic human environments. We present MOPED, a fast and scalable perception system fo...
Manuel Martinez, Alvaro Collet, Siddhartha S. Srin...
Adding multiscale capabilities to collaborative virtual environments can potentially help people work on very large electronic worlds. Our experiment shows that user performance o...
To date augmented realities are typically operated in only a small de ned area, in the order of a large room. This paper reports on our investigation into expanding augmented real...
Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, ...
This paper describes a computational model of skilled use of a graphical user interface based on Kintsch's construction-integration theory [4, 8]. The model uses knowledge of...
The application designers can usually define their own "virtual environments" by selecting the appropriate computing resources required, or reuse and compose existing en...