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CVGIP
2006
106views more  CVGIP 2006»
15 years 6 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
ATAL
2008
Springer
15 years 8 months ago
Modeling how humans reason about others with partial information
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
Sevan G. Ficici, Avi Pfeffer
171
Voted
CHI
2008
ACM
16 years 7 months ago
Real ethics in a virtual world
This paper investigates the ethics of the appearance and behavior of avatars in massively multi-user online communities, in particular, avatars created for virtual business intera...
Victoria McArthur
165
Voted
CHI
2008
ACM
16 years 7 months ago
The disappearing desktop: pim 2008
In an ideal world, we would always have the right information, in the right form, with the right context, right when we needed it. Unfortunately, we do not live in an ideal world....
Jaime Teevan, William Jones
CHI
2006
ACM
16 years 7 months ago
PygmyBrowse: a small screen tree browser
We present PygmyBrowse, a browser that allows users to navigate a tree data structure in a limited amount of display space. A pilot evaluation of PygmyBrowse was conducted, and re...
Zvi Band, Ryen W. White