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IJVR
2008
171views more  IJVR 2008»
15 years 6 months ago
The Potential of Human Haptic Emotion as Technique for Virtual Human Characters Movement to Augment Interactivity in Virtual Rea
Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...
CHI
2004
ACM
16 years 7 months ago
iVo: interactive voting for the Olympics
This paper describes the creation of an interactive audience voting system, iVo. The device is intended for diving and gymnastics events during the 2004 Summer Olympics in Athens,...
Steve Aboud, Michael Albers, Tyler Nemes
CHI
2011
ACM
14 years 10 months ago
Understanding interaction design practices
There is an undesirable gap between HCI research aimed at influencing interaction design practice and the practitioners in question. To close this gap, we advocate a theoretical a...
Elizabeth Goodman, Erik Stolterman, Ron Wakkary
CHI
2008
ACM
16 years 7 months ago
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 p...
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Gi...
HUC
2010
Springer
15 years 8 months ago
Throw your photos: an intuitive approach for sharing between mobile phones and interactive tables
Many approaches have been proposed to connect mobile phones with interactive tables. Most rely on having the phone placed on table all times, which may hinder the overall user exp...
Fadi Chehimi, Enrico Rukzio