This paper presents an exploratory study investigating how physical and digital documents are used in combination on tabletops. Our results identify hybrid piles as the most commo...
This paper presents the first in-depth evaluation of a large multi-format virtual conference. The conference took place in an avatar-based 3D virtual world with spatialized audio,...
Thomas Erickson, N. Sadat Shami, Wendy A. Kellogg,...
In this paper we describe our findings from a field study that was conducted at the Vancouver Aquarium to investigate how visitors interact with a large interactive table exhibi...
Persons may perform an activity in many different styles, or noise may cause an identical activity to have different temporal structures. We present a robust methodology for recog...
Museums often use mobile devices and applications to let visitors explore their exhibits and interact with them in order to make the user experience more immersive and enjoyable. ...