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179
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CHI
1993
ACM
15 years 11 months ago
Mode preference in a simple data-retrieval task
This paper describes some recent experiments that assess user behavior in a multi-modal environment in which actions can be performed with equivalent effect in speech, keyboard or...
Alexander I. Rudnicky
ACMACE
2007
ACM
15 years 10 months ago
Using emotion in games: emotional flowers
It can be argued that one of the main reasons for playing games is to achieve an emotional reaction of the player. To be surprised, happy, angry or anxious
Regina Bernhaupt, Andreas Boldt, Thomas Mirlacher,...
DISAPPEARING
2007
15 years 10 months ago
Intrusiveness Management for Focused, Efficient, and Enjoyable Activities
Fredrik Espinoza, David De Roure, Ola Hamfors, Luc...
193
Voted
CHI
1995
ACM
15 years 10 months ago
Timespace in the workplace: dealing with interruptions
We report tindings from an observational study on the nature of interruptions in the workplace. The results show that in most cases, (64”A), the recipient received some benefit ...
Brid O'Conaill, David Frohlich
CSCWD
2009
Springer
15 years 10 months ago
Privacy preserving on Radio Frequency Identification systems
This paper focuses on the challenges on the privacy of Radio Frequency Identification (RFID) systems. RFID systems have already widely applied in industry and have been bringing l...
Hua Wang, Lili Sun, Jianming Yong, Yongbing Zhang