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CHI
1997
ACM
15 years 11 months ago
Beyond Fitts' Law: Models for Trajectory-Based HCI Tasks
Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
Johnny Accot, Shumin Zhai
ACMACE
2007
ACM
15 years 11 months ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
CHINZ
2009
ACM
15 years 11 months ago
Ambient environments for emotional physical communication
This paper extends our understanding of existing physical and gestural interfaces and presents a potential design space in affective computing using human movement as a form of em...
Michelle Li, He Jianting
ACMIDC
2009
15 years 11 months ago
Designing for physical-digital correspondence in tangible learning environments
In tangible learning environments the potential to exploit different physical-digital links increases representational power but also broadens the complexity of design. This paper...
Sara Price, Taciana Pontual Falcão
DSVIS
2006
Springer
15 years 11 months ago
How Do Developers Meet Users? - Attitudes and Processes in Software Development
This keynote paper argues for an increased understanding of the various roles involved in the development work to be able to achieve the goal of developing increased usability. Hum...
Jan Gulliksen