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ACMACE
2007
ACM
15 years 11 months ago
Playing with your brain: brain-computer interfaces and games
In this workshop we investigate a possible role of brain-computer interaction in computer games and entertainment computing. The assumption is that brain activity, whether it is c...
Anton Nijholt, Desney S. Tan
ACMIDC
2009
15 years 11 months ago
Jots: reflective learning in scratch
This paper presents early work on the "Jots" system, integrated with the Scratch programming environment, which aims to help learners reflect on their learning processes...
Eric Rosenbaum
CVPR
2005
IEEE
16 years 9 months ago
Statistical Cue Integration for Foveated Wide-Field Surveillance
Reliable detection of human activity is an unsolved problem. The main is that low resolution and the unconstrained nature of realistic environments and human behaviourmakeform cue...
Simon J. D. Prince, James H. Elder, Yuqian Hou, Mi...
CVPR
2007
IEEE
16 years 9 months ago
Objects in Action: An Approach for Combining Action Understanding and Object Perception
Analysis of videos of human-object interactions involves understanding human movements, locating and recognizing objects and observing the effects of human movements on those obje...
Abhinav Gupta, Larry S. Davis
CHI
2008
ACM
16 years 7 months ago
The design of gaze behavior for embodied social interfaces
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Bilge Mutlu