It can be argued that one of the main reasons for playing games is to achieve an emotional reaction of the player. To be surprised, happy, angry or anxious
Regina Bernhaupt, Andreas Boldt, Thomas Mirlacher,...
Existing development tools provide little out-of-the-box assistance in order to design and develop accessible ICT Java solutions for impaired users. Two new approximation simulatio...
In this paper we present the results of a qualitative, empirical study exploring the impact of immersive technologies on presence and engagement, using the interactive drama Fa
Steven Dow, Manish Mehta, Ellie Harmon, Blair MacI...
poster we present several methods for abstracting data into information and then integrating and organizing it for the purpose of display. We use an example from analysis of pilot...