This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski
In this paper, we describe a laboratory experiment to determine whether peripheral awareness information about a remote collaborator's workload aids in timing interruptive co...
We revisit the Fitts'law model published 25 years ago by Card, English, and Burr. Their research was important because it was the first comparative evaluation of the mouse, a...
This paper describes an ongoing research project aiming to find design implications for information technology supporting police patrol work. A field study of approximately 300 ho...
Adding multiscale capabilities to collaborative virtual environments can potentially help people work on very large electronic worlds. Our experiment shows that user performance o...