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ICIP
2005
IEEE
16 years 11 days ago
Silhouette-based probabilistic 2D human motion estimation for real-time applications
This paper presents a novel technique for 2D human motion estimation using a single non calibrated camera. The user’s five crucial human features (head, hands and feet) are ext...
Pedro Correa, Jacek Czyz, Toshiyuki Umeda, Ferran ...
VW
1998
Springer
217views Virtual Reality» more  VW 1998»
15 years 11 months ago
Animated Impostors for Real-Time Display of Numerous Virtual Humans
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Amaury Aubel, Ronan Boulic, Daniel Thalmann
MKWI
2008
171views Business» more  MKWI 2008»
15 years 8 months ago
Model-Driven Process Development Incorporating Human Tasks in Service-Oriented Grid Environments
: Grid computing infrastructures and service-oriented architectures commonly rely on web services as their implementation technology. This technology allows complex workflows to be...
Julian Reichwald, Tim Dörnemann, Thomas Barth...
MVA
2000
132views Computer Vision» more  MVA 2000»
15 years 6 months ago
Human Face Image Creation for Virtual Space Teleconferencing Using Camera Input Images
Since the human face plays an important role in man-to-man communication, systems enabling distant users to communicate while viewing each others' face have been demanded. Re...
Hajime Sato, Nobuyoshi Terashima, Hideyoshi Tomina...
ICASSP
2011
IEEE
14 years 10 months ago
A probabilistic pixel-based approach to detect humans in video streams
Human detection in video streams is an important task in many applications including video surveillance. Surprisingly, only few papers have been devoted to this topic. This paper ...
Sébastien Piérard, Antoine Lejeune, ...