Sciweavers

11612 search results - page 328 / 2323
» Human Computer Confluence
Sort
View
CVPR
2004
IEEE
16 years 8 months ago
3D Human Pose from Silhouettes by Relevance Vector Regression
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Ankur Agarwal, Bill Triggs
CVPR
2008
IEEE
16 years 8 months ago
The Kneed Walker for human pose tracking
The Kneed Walker is a physics-based model derived from a planar biomechanical characterization of human locomotion. By controlling torques at the knees, hips and torso, the model ...
Marcus A. Brubaker, David J. Fleet
CVPR
2008
IEEE
16 years 8 months ago
Action snippets: How many frames does human action recognition require?
Visual recognition of human actions in video clips has been an active field of research in recent years. However, most published methods either analyse an entire video and assign ...
Konrad Schindler, Luc J. Van Gool
ICCV
2007
IEEE
16 years 8 months ago
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...
ICCV
2005
IEEE
16 years 8 months ago
Beyond Trees: Common-Factor Models for 2D Human Pose Recovery
Tree structured models have been widely used for determining the pose of a human body, from either 2D or 3D data. While such models can effectively represent the kinematic constra...
Xiangyang Lan, Daniel P. Huttenlocher