In this paper we present a system that can synthesise novel motion sequences from a database of motion capture examples. This is achieved through learning a statistical model from...
We describe an approach for extracting threedimensional articulated motion from unrestricted monocular video sequences. We combine feature extraction methods based on active conto...
Jane Wilhelms, Allen Van Gelder, L. Atkinson-Derma...
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
Abstract We introduce our human-centered approach for designing a ubiquitous computing system which aims at providing a better experience for shoppers at a supermarket. We investig...
Abstract—Becoming proficient in a sport requires significant investment in training. Wearable sensor devices can improve training due to the high level of mobility, ubiquity and...