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ECCV
2004
Springer
16 years 2 days ago
Real-Time Person Tracking and Pointing Gesture Recognition for Human-Robot Interaction
In this paper, we present our approach for visual tracking of head, hands and head orientation. Given the images provided by a calibrated stereo-camera, color and disparity inform...
Kai Nickel, Rainer Stiefelhagen
ICPR
2010
IEEE
15 years 12 months ago
A Neurobiologically Motivated Stochastic Method for Analysis of Human Activities in Video
In this paper, we develop a neurobiologicallymotivated statistical method for video analysis that simultaneously searches the combined motion and form space in a concerted and efï...
Ricky Sethi, Amit Roy-Chowdhury
ICPR
2002
IEEE
15 years 11 months ago
Hierarchical Interpretation of Human Activities Using Competitive Learning
In this paper we describe a method of learning hierarchical representations for describing and recognizing gestures expressed as one and two arm movements using competitive learni...
Harry Wechsler, Zoran Duric, Fayin Li
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CAPTECH
1998
Springer
15 years 11 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
ADS
2004
Springer
15 years 10 months ago
From Emotion to Interaction: Lessons from Real Human-Machine-Dialogues
The monitoring of emotional user states can help to assess the progress of human-machine-communication. If we look at specific databases, however, we are faced with several problem...
Anton Batliner, Christian Hacker, Stefan Steidl, E...