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CGF
2004
86views more  CGF 2004»
15 years 6 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
IJCV
2002
99views more  IJCV 2002»
15 years 6 months ago
Subjective Surfaces: A Geometric Model for Boundary Completion
We present a geometric model and a computational method for segmentation of images with missing boundaries. In many situations, the human visual system fills in missing gaps in ed...
Alessandro Sarti, Ravi Malladi, James A. Sethian
PC
2007
161views Management» more  PC 2007»
15 years 5 months ago
High performance combinatorial algorithm design on the Cell Broadband Engine processor
The Sony–Toshiba–IBM Cell Broadband Engine (Cell/B.E.) is a heterogeneous multicore architecture that consists of a traditional microprocessor (PPE) with eight SIMD co-process...
David A. Bader, Virat Agarwal, Kamesh Madduri, Seu...
JAIR
2010
131views more  JAIR 2010»
15 years 4 months ago
Narrative Planning: Balancing Plot and Character
Narrative, and in particular storytelling, is an important part of the human experience. Consequently, computational systems that can reason about narrative can be more effective...
Mark O. Riedl, R. Michael Young
GROUP
2010
ACM
15 years 4 months ago
Enhancing group recommendation by incorporating social relationship interactions
Group recommendation, which makes recommendations to a group of users instead of individuals, has become increasingly important in both the workspace and people's social acti...
Mike Gartrell, Xinyu Xing, Qin Lv, Aaron Beach, Ri...
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