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IUI
2006
ACM
16 years 11 days ago
Interactive learning of structural shape descriptions from automatically generated near-miss examples
Sketch interfaces provide more natural interaction than the traditional mouse and palette tool, but can be time consuming to build if they have to be built anew for each new domai...
Tracy Hammond, Randall Davis
NETGAMES
2006
ACM
16 years 11 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SAC
2006
ACM
16 years 11 days ago
Trust-decisions on the base of maximal information of recommended direct-trust
Nowadays the concept of trust in computer communications starts to get more and more popular. While the idea of trust in human interaction seems to be obvious and understandable i...
Uwe Roth, Volker Fusenig
SI3D
2006
ACM
16 years 11 days ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
ICCV
2005
IEEE
16 years 1 days ago
Surface Parameterization Using Riemann Surface Structure
We propose a general method that parameterizes general surfaces with complex (possible branching) topology using Riemann surface structure. Rather than evolve the surface geometry...
Yalin Wang, Xianfeng Gu, Kiralee M. Hayashi, Tony ...
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