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AAAI
2007
15 years 8 months ago
An Intelligent System for Chinese Calligraphy
Our work links Chinese calligraphy to computer science through an integrated intelligence approach. We first extract strokes of existent calligraphy using a semi-automatic, twoph...
Songhua Xu, Hao Jiang, Francis Chi-Moon Lau, Yunhe...
AIIDE
2007
15 years 8 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
AIPS
2007
15 years 8 months ago
Online Planning for Resource Production in Real-Time Strategy Games
Planning in domains with temporal and numerical properties is an important research problem. One application of this is the resource production problem in real-time strategy (RTS)...
Hei Chan, Alan Fern, Soumya Ray, Nick Wilson, Chri...
AVI
2008
15 years 8 months ago
VCode and VData: illustrating a new framework for supporting the video annotation workflow
Digital tools for annotation of video have the promise to provide immense value to researchers in disciplines ranging from psychology to ethnography to computer science. With trad...
Joey Hagedorn, Joshua M. Hailpern, Karrie Karahali...
AVI
2008
15 years 8 months ago
An empirical evaluation of interactive visualizations for preferential choice
Many critical decisions for individuals and organizations are often framed as preferential choices: the process of selecting the best option out of a set of alternatives. This pap...
Jeanette Bautista, Giuseppe Carenini
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