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ACMDIS
2006
ACM
16 years 18 days ago
An empirical framework for designing social products
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
Bilge Mutlu
ACMDIS
2006
ACM
16 years 18 days ago
What do usability evaluators do in practice?: an explorative study of think-aloud testing
Think-aloud testing is a widely employed usability evaluation method, yet its use in practice is rarely studied. We report an explorative study of 14 think-aloud sessions, the aud...
Mie Nørgaard, Kasper Hornbæk
ACMDIS
2006
ACM
16 years 18 days ago
Design documentaries: inspiring design research through documentary film
This paper shows how we can take inspiration and use techniques from documentary film in pursuing user research. Documentary filmmaking has a long history of portraying everyday l...
Bas Raijmakers, William W. Gaver, Jon Bishay
APGV
2006
ACM
196views Visualization» more  APGV 2006»
16 years 18 days ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
ASSETS
2006
ACM
16 years 18 days ago
Dynamically adapting GUIs to diverse input devices
Many of today’s desktop applications are designed for use with a pointing device and keyboard. Someone with a disability, or in a unique environment, may not be able to use one ...
Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li
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