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VAST
2004
ACM
16 years 7 days ago
The Museum of Pure Form: touching real statues in an immersive virtual museum
In the Museum of Pure Form, we explore a novel way of presenting art to visitors of a museum, allowing them to virtually touch artefacts in a virtual museum. In order to realise t...
Céline Loscos, Franco Tecchia, Antonio Fris...
VRML
2004
ACM
16 years 7 days ago
Automatic derivation of electronic maps from X3D/VRML worlds
Maps of physical environments and geographical areas are pervasively exploited in many human activities. Electronic maps of virtual worlds have been studied and proven to be usefu...
Lucio Ieronutti, Roberto Ranon, Luca Chittaro
WISER
2004
ACM
16 years 7 days ago
Software, architecture, and participatory design
Much work in software architecture has been inspired by work in physical architecture, in particular Alexander’s work on ‘design patterns’. By contrast, Alexander’s work i...
Stephen Rank, Carl O'Coill, Cornelia Boldyreff, Ma...
ECCV
2004
Springer
16 years 6 days ago
Combining Simple Models to Approximate Complex Dynamics
Stochastic tracking of structured models in monolithic state spaces often requires modeling complex distributions that are difficult to represent with either parametric or sample...
Leonid Taycher, John W. Fisher III, Trevor Darrell
HUC
2004
Springer
16 years 6 days ago
Designing Capture Applications to Support the Education of Children with Autism
We explore the social and technical design issues involved in tracking the effectiveness of educational and therapeutic interventions for children with autism (CWA). Automated capt...
Gillian R. Hayes, Julie A. Kientz, Khai N. Truong,...
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