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ATAL
2008
Springer
15 years 8 months ago
Zero-intelligence agents in prediction markets
We construct a novel agent-based model of prediction markets in which putative human qualities like learning, reasoning, and profit-seeking are absent. We show that the prices whi...
Abraham Othman
ACMACE
2006
ACM
16 years 9 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
ATAL
2003
Springer
15 years 11 months ago
An incentive compatible reputation mechanism
Traditional centralised approaches to security are difficult to apply to large, distributed marketplaces in which software agents operate. Developing a notion of trust that is ba...
Radu Jurca, Boi Faltings
ATAL
2010
Springer
15 years 7 months ago
DipGame: a testbed for multiagent systems
There is a chronic lack of shared application domains to test the research models and agent architectures on areas like negotiation, argumentation, trust and reputation. In this d...
Angela Fabregues, David Navarro, Alejandro Serrano...
ATAL
2006
Springer
15 years 10 months ago
An adaptive plan-based dialogue agent: integrating learning into a BDI architecture
We consider the problem of dialogue adaptation in our Smart Personal Assistant (SPA), which uses a plan-based dialogue model. We present a novel way of integrating learning into a...
Anh Nguyen, Wayne Wobcke