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AAAI
2006
15 years 7 months ago
The Keystone Scavenger Team
Stereo vision for small mobile robots is a challenging problem, particularly when employing embedded systems with limited processing power. However, it holds the promise of greatl...
Jacky Baltes, John Anderson
AAAI
2006
15 years 7 months ago
Active Learning with Near Misses
Assume that we are trying to build a visual recognizer for a particular class of objects--chairs, for example--using existing induction methods. Assume the assistance of a human t...
Nela Gurevich, Shaul Markovitch, Ehud Rivlin
AAAI
2004
15 years 7 months ago
Towards Autonomic Computing: Adaptive Job Routing and Scheduling
Computer systems are rapidly becoming so complex that maintaining them with human support staffs will be prohibitively expensive and inefficient. In response, visionaries have beg...
Shimon Whiteson, Peter Stone
FLAIRS
2004
15 years 7 months ago
Towards a Universal Web Wrapper
The wealth of information contained in the world-wide web has created much interest in systems for integrating information from multiple sites. We describe a universal wrapper mac...
Theodore W. Hong, Keith L. Clark
AAAI
2000
15 years 7 months ago
The Game of Hex: An Automatic Theorem Proving Approach to Game Programming
The game of Hex is a two-player game with simple rules, a deep underlying mathematical beauty, and a strategic complexity comparable to that of Chess and Go. The massive game-tree...
Vadim V. Anshelevich