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MMAS
2004
Springer
15 years 11 months ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida
ATAL
2006
Springer
15 years 10 months ago
Predicting people's bidding behavior in negotiation
This paper presents a statistical learning approach to predicting people's bidding behavior in negotiation. Our study consists of multiple 2-player negotiation scenarios wher...
Ya'akov Gal, Avi Pfeffer
ATAL
2006
Springer
15 years 10 months ago
MLBP: MAS for large-scale biometric pattern recognition
Abstract. Security systems can observe and hear almost anyone everywhere. However, it is impossible to employ an adequate number of human experts to analyze the information explosi...
Ram Meshulam, Shulamit Reches, Aner Yarden, Sarit ...
AAAI
2007
15 years 8 months ago
A New Algorithm for Generating Equilibria in Massive Zero-Sum Games
In normal scenarios, computer scientists often consider the number of states in a game to capture the difficulty of learning an equilibrium. However, players do not see games in ...
Martin Zinkevich, Michael H. Bowling, Neil Burch
AAAI
2008
15 years 8 months ago
Adaptive Treatment of Epilepsy via Batch-mode Reinforcement Learning
This paper highlights the crucial role that modern machine learning techniques can play in the optimization of treatment strategies for patients with chronic disorders. In particu...
Arthur Guez, Robert D. Vincent, Massimo Avoli, Joe...