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AAAI
1994
15 years 7 months ago
Towards More Creative Case-Based Design Systems
Case-based reasoning (CBR) has a great deal to o er in supporting creative design, particularly processes that rely heavily on previous design experience, such as framing the prob...
Linda M. Wills, Janet L. Kolodner
ESAW
2000
Springer
15 years 10 months ago
Engineering Social Order
Social Order becomes a major problem in MAS and in computer mediated human interaction. After explaining the notions of Social Order and Social Control, I claim that there are mult...
Cristiano Castelfranchi
ATAL
2008
Springer
15 years 8 months ago
Anonymity-proof Shapley value: extending shapley value for coalitional games in open environments
Coalition formation is an important capability for automated negotiation among self-interested agents. In order for coalitions to be stable, a key question that must be answered i...
Naoki Ohta, Vincent Conitzer, Yasufumi Satoh, Atsu...
AIIDE
2006
15 years 7 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
ATAL
2005
Springer
15 years 12 months ago
Multiagent coordination by Extended Markov Tracking
We present here Extended Markov Tracking (EMT), a computationally tractable method for the online estimation of Markovian system dynamics, along with experimental support for its ...
Zinovi Rabinovich, Jeffrey S. Rosenschein