Embodied Conversational Agents (ECAs) are life-like computer generated characters that interact with human users in face-to-face multi-modal conversations. ECA systems are general...
Hung-Hsuan Huang, Toyoaki Nishida, Aleksandra Cere...
We extend the open source Quake 3 Arena code base released by Id Software to include modification friendly code segments, art asset blueprints, external agent control and percepti...
G. Michael Youngblood, Billy Nolen, Michael Ross, ...
Artificial agents trying to achieve communicative goals in situated interactions in the real-world need powerful computational systems for conceptualizing their environment. In ord...
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...
Although well understood in the single-agent framework, the use of traditional reinforcement learning (RL) algorithms in multi-agent systems (MAS) is not always justified. The fe...