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AAAI
2006
15 years 8 months ago
Winning the DARPA Grand Challenge with an AI Robot
This paper describes the software architecture of Stanley, an autonomous land vehicle developed for high-speed desert driving without human intervention. The vehicle recently won ...
Michael Montemerlo, Sebastian Thrun, Hendrik Dahlk...
AAAI
1997
15 years 8 months ago
From MiniMax to Manhattan
The thinking process for playing chess by computer is significantly different from that used by humans. Although computer hardware and software have evolved considerably, computer...
T. Anthony Marsland, Yngvi Björnsson
AAAI
1990
15 years 7 months ago
Avoiding Unwanted Conversational Implicatures in Text and Graphics
We have developed two systems, FN and ANDD, that use natural language and graphical displays, respectively, to communicate information about objects to human users. Both systems m...
Joseph Marks, Ehud Reiter
ATAL
2007
Springer
15 years 8 months ago
Social comparison in crowds: a short report
Modeling crowd behavior is an important challenge for cognitive modelers. We propose a novel model of crowd behavior, based on Festinger’s Social Comparison Theory, a social psy...
Gal A. Kaminka, Natalie Fridman
AAAI
2011
14 years 6 months ago
A Functional Analysis of Historical Memory Retrieval Bias in the Word Sense Disambiguation Task
Effective access to knowledge within large declarative memory stores is one challenge in the development and understanding of long-living, generally intelligent agents. We focus o...
Nate Derbinsky, John E. Laird