We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...
The ability to identify speech acts reliably is desirable in any spoken language system that interacts with humans. Minimally, such a system should be capable of distinguishing be...
Modern optical character recognition software relies on human interaction to correct misrecognized characters. Even though the software often reliably identifies low-confidence ...
Michael L. Wick, Michael G. Ross, Erik G. Learned-...
Abstract— Imitation learning, or programming by demonstration (PbD), holds the promise of allowing robots to acquire skills from humans with domain-specific knowledge, who nonet...
Automatic multimodal recognition of spontaneous emotional expressions is a largely unexplored and challenging problem. In this paper, we explore audio-visual emotion recognition in...
Zhihong Zeng, Yuxiao Hu, Glenn I. Roisman, Zhen We...