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ACG
2009
Springer
16 years 1 months ago
Monte-Carlo Tree Search in Settlers of Catan
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Istvan Szita, Guillaume Chaslot, Pieter Spronck
HRI
2009
ACM
15 years 4 months ago
Evaluating the ICRA 2008 HRI challenge
This paper reports on the evaluation of the ICRA 2008 Human-Robot Interaction (HRI) Challenge. Five research groups demonstrated state-of-the-art work on HRI with a special focus ...
Astrid Weiss, Thomas Scherndl, Manfred Tscheligi, ...
ICPR
2008
IEEE
16 years 7 months ago
A probabilistic Self-Organizing Map for facial recognition
This article presents a method aiming at quantifying the visual similarity between an image and a class model. This kind of problem is recurrent in many applications such as objec...
Christophe Garcia, Grégoire Lefebvre
SIGSOFT
2005
ACM
16 years 7 months ago
The story of moose: an agile reengineering environment
Moose is a language-independent environment for reverseand re-engineering complex software systems. Moose provides a set of services including a common meta-model, metrics evaluat...
Oscar Nierstrasz, Stéphane Ducasse, Tudor G...
WWW
2008
ACM
16 years 7 months ago
Integrating the IAC neural network in ontology mapping
Ontology mapping seeks to find semantic correspondences between similar elements of different ontologies. This paper proposes a neural network based approach to search for a globa...
Ming Mao, Yefei Peng, Michael Spring