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CHI
2009
ACM
16 years 7 months ago
Using language tests and emotional expressions to determine the learnability of artificial languages
The study described hereunder lies within the context of a larger project focusing on the design and implementation of a "Robotic Interaction Language". The research goa...
Omar Mubin, Suleman Shahid, Christoph Bartneck, Em...
CHI
2008
ACM
16 years 7 months ago
Picbreeder: evolving pictures collaboratively online
Picbreeder is an online service that allows users to collaboratively evolve images. Like in other Interactive Evolutionary Computation (IEC) programs, users evolve images in Picbr...
Jimmy Secretan, Nicholas Beato
CHI
2008
ACM
16 years 7 months ago
It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre
We present data from detailed observations of CityWall, a large multi-touch display installed in a central location in Helsinki, Finland. During eight days of installation, 1199 p...
Peter Peltonen, Esko Kurvinen, Antti Salovaara, Gi...
CHI
2007
ACM
16 years 7 months ago
Sharing a single expert among multiple partners
Expertise to assist people on complex tasks is often in short supply. One solution to this problem is to design systems that allow remote experts to help multiple people in simult...
Jeffrey Wong, Lui Min Oh, Jiazhi Ou, Carolyn Penst...
CHI
2006
ACM
16 years 7 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum