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ECIS
2004
15 years 8 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
215
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SAC
2005
ACM
16 years 12 days ago
Reinforcement learning agents with primary knowledge designed by analytic hierarchy process
This paper presents a novel model of reinforcement learning agents. A feature of our learning agent model is to integrate analytic hierarchy process (AHP) into a standard reinforc...
Kengo Katayama, Takahiro Koshiishi, Hiroyuki Narih...
ISBI
2008
IEEE
16 years 7 months ago
An information-based clustering approach for fMRI activation detection
Most clustering algorithms in fMRI analysis implicitly require some nontrivial assumption on data structure. Due to arbitrary distribution of fMRI time series in the temporal doma...
Lijun Bai, Wei Qin, Jimin Liang, Jie Tian
PERCOM
2007
ACM
16 years 6 months ago
A Capacitive Sensing Toolkit for Pervasive Activity Detection and Recognition
In this paper we present a toolkit for realizing capacitive sensing applications for human-computer interaction in pervasive computing systems. We argue that capacitive sensors - ...
Raphael Wimmer, Matthias Kranz, Sebastian Boring, ...
HUC
2007
Springer
16 years 1 months ago
Symbolic Object Localization Through Active Sampling of Acceleration and Sound Signatures
We describe a novel method for symbolic location discovery of simple objects. The method requires no infrastructure and relies on simple sensors routinely used in sensor nodes and ...
Kai S. Kunze, Paul Lukowicz