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AAAI
2006
15 years 8 months ago
Traffic Intersections of the Future
Few concepts embody the goals of artificial intelligence as well as fully autonomous robots. Countless films and stories have been made that focus on a future filled with autonomo...
Kurt M. Dresner, Peter Stone
AAAI
2006
15 years 8 months ago
Exploring GnuGo's Evaluation Function with a SVM
While computers have defeated the best human players in many classic board games, progress in Go remains elusive. The large branching factor in the game makes traditional adversar...
Christopher Fellows, Yuri Malitsky, Gregory Wojtas...
AAAI
2006
15 years 8 months ago
A Unified Cognitive Architecture for Physical Agents
In this paper we describe Icarus, a cognitive architecture for physical agents that integrates ideas from a number of traditions, but that has been especially influenced by result...
Pat Langley, Dongkyu Choi
AIIDE
2006
15 years 8 months ago
Building Test Beds for AI with the Q3 Mod Base
We extend the open source Quake 3 Arena code base released by Id Software to include modification friendly code segments, art asset blueprints, external agent control and percepti...
G. Michael Youngblood, Billy Nolen, Michael Ross, ...
ACL
2003
15 years 8 months ago
Automatic Acquisition of Named Entity Tagged Corpus from World Wide Web
In this paper, we present a method that automatically constructs a Named Entity (NE) tagged corpus from the web to be used for learning of Named Entity Recognition systems. We use...
Joohui An, Seungwoo Lee, Gary Geunbae Lee
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