Wireless sensor networks operating on limited energy resources need to be power efficient to extend the system lifetime. This is especially challenging for video sensor networks d...
Nicholas H. Zamora, Jung-Chun Kao, Radu Marculescu
We provide general comparative static results for large finite and infinite-dimensional aggregative games. In aggregative games, each player's payoff depends on her own action...
—Existing methods of measuring lifetimes in P2P systems usually rely on the so-called Create-Based Method (CBM) [16], which divides a given observation window into two halves and...
: The evaluation of information retrieval systems involves the creation of potential user needs for which systems try to find relevant documents. The difficulty of these topics dif...
We investigate the problem of maintaining a topology with small degree as well as small diameter in a dynamic distributed system such that the system always stays connected and pr...