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CORR
2010
Springer
160views Education» more  CORR 2010»
15 years 6 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
COMPSEC
2006
141views more  COMPSEC 2006»
15 years 6 months ago
Comparing Java and .NET security: Lessons learned and missed
Many systems execute untrusted programs in virtual machines (VMs) to limit their access to system resources. Sun introduced the Java VM in 1995, primarily intended as a lightweigh...
Nathanael Paul, David Evans
179
Voted
IJET
2008
114views more  IJET 2008»
15 years 6 months ago
Proposal of convergence of e-Learning Systems for t-Learning
This article presents considerations about viability on reutilize existing web based e-Learning systems on Interactive Digital TV environment according to Digital TV standard adopt...
Barbara De Franco, Hilda Carvalho Oliveira, Everal...
ENTCS
2007
78views more  ENTCS 2007»
15 years 6 months ago
PEPA Queues: Capturing Customer Behaviour in Queueing Networks
Queueing network formalisms are very good at describing the spatial movement of customers, but typically poor at describing how customers change as they move through the network. ...
Ashok Argent-Katwala, Jeremy T. Bradley
IJET
2007
99views more  IJET 2007»
15 years 6 months ago
Treating metadata as annotations: separating the content markup from the content
— The use of digital learning resources creates an increasing need for semantic metadata, describing the whole resource, as well as parts of resources. Traditionally, schemas suc...
Fredrik Paulsson, Jonas Engman