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CHI
2009
ACM
16 years 7 months ago
Improving with age: designing enduring interactive products
This study explores people's relationships with digital and non-digital objects in the home--with an eye toward the ways in which products improve rather than deteriorate ove...
William Odom, James Pierce
CHI
2009
ACM
16 years 7 months ago
Design and adoption of social collaboration software within businesses
Social networking and collaboration sites are having a large impact on people's personal lives. These same applications, similar functions and related experiences are being a...
Jason Blackwell, John Sheridan, Keith Instone, Dav...
CHI
2009
ACM
16 years 7 months ago
Lessons from brain age on persuasion for computer security
Users generally have difficulty understanding and managing computer security tasks. We examined Nintendo's Brain Age games for ways to help users remember more secure passwor...
Alain Forget, Sonia Chiasson, Robert Biddle
CHI
2008
ACM
16 years 7 months ago
Predicting postcompletion errors using eye movements
A postcompletion error is a distinct type of procedural error where one fails to complete the final step of a task. While redesigning interfaces and providing explicit cues have b...
Raj M. Ratwani, J. Malcolm McCurry, J. Gregory Tra...
CHI
2008
ACM
16 years 7 months ago
Augmented information assimilation: social and algorithmic web aids for the information long tail
To understand how and why individuals make use of emerging information assimilation services on the Web as part of their daily routine, we combined video recordings of online acti...
Brynn Evans, Stuart Card