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MM
2005
ACM
142views Multimedia» more  MM 2005»
16 years 6 days ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
OZCHI
2005
ACM
16 years 6 days ago
Making sense of student use of nonverbal cues for intelligent tutoring systems
Many software systems would significantly improve performance if they could interpret the nonverbal cues in their user’s interactions as humans normally do. Currently, Intellige...
Farhad Dadgostar, Hokyoung Ryu, Abdolhossein Sarra...
IFM
2004
Springer
125views Formal Methods» more  IFM 2004»
16 years 1 days ago
Formally Justifying User-Centred Design Rules: A Case Study on Post-completion Errors
Abstract. Interactive systems combine a human operator with a computer. Either may be a source of error. The veri cation processes used must ensure both the correctness of the comp...
Paul Curzon, Ann Blandford
CHI
2010
ACM
15 years 12 months ago
Indexicality of language and the art of creating treasures
The indexicality of language refers to the linkage between the language and the situation of use for determining the meaning of what is being said. In this paper I describe how a ...
Matti Rantanen
ICMI
2003
Springer
82views Biometrics» more  ICMI 2003»
15 years 12 months ago
The role of spoken feedback in experiencing multimodal interfaces as human-like
If user interfaces should be made human-like vs. tool-like has been debated in the HCI field, and this debate affects the development of multimodal interfaces. However, little emp...
Pernilla Qvarfordt, Arne Jönsson, Nils Dahlb&...