This paper presents an approach, and the associated environment, aiming to support designers to intuitively model interactive applications. The goal is to make modelling activity m...
Aesthetics and ludic aspects of pervasive awareness applications make the awareness system more attractive and aesthetically pleasing to its users. The same objective can be achie...
We propose a kernel convolution method to predict similar locations (wormholes) based on human travel behaviour. A scaling parameter can be used to define a set of relevant users t...
Maarten Clements, Pavel Serdyukov, Arjen P. de Vri...
In this paper we investigate whether paragraphs can be identified automatically in different languages and domains. We propose a machine learning approach which exploits textual a...
We report work1 in progress on adding affect-detection to an existing program for virtual dramatic improvisation, monitored by a human director. To partially automate the director...
Li Zhang, John A. Barnden, Robert J. Hendley, Alan...