This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
What happens to human-computer "interaction" when the human user is no longer alive? This exploratory paper uses insights from the critical humanist tradition to argue f...
To make human computer interaction more transparent, different modes of communication need to be explored. We present eyeCOOK, a multimodal attentive cookbook to help a non-expert...
Jeremy S. Bradbury, Jeffrey S. Shell, Craig B. Kno...
—Mobile robots that interact with humans in an intuitive way must be able to follow directions provided by humans in unconstrained natural language. In this work we investigate h...
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...